glut in MS Visual Studio 2010 (MSVS10)

One of my earlier blogs, OpenGL and glut in C++ with MS Visual Studio 2008 (MSVS9) described how to set up your Visual Studio and Computer to work with glut, as well as OpenGL. Now with the new edition, Microsoft Visual Studio 2010, as the version shifted from v6.0A to v7.0A, we need to change some path.So, here goes, what we need to do for using glut in MSVS10:

  • Download the original GLUT library from Nate Robins’ site
  • Unzip the download and copy files as instructed below,
    • glut.h to the folder C:\Program Files\Microsoft SDKs\Windows\v7.0A\Include\gl\
    • glut32.lib to the folder C:\Program Files\Microsoft SDKs\Windows\v7.0A\Lib\
    • glut32.dll to the folder C:\Windows\System32\
  • You are now ready to use GLUT!

All other things remain same as described on

happy gluting, nJoy!

Visual Studio Key Binding

Developers use various IDEs and although Microsoft Visual Studio is a very popular IDE, everyone don’t know all the key bindings. Likewise, many of us know F5 is used for starting debug, but how many of us know CTRL+ALT+H “Displays the Thread List window”?

OK, all we need is a poster or a card that lists all the shortcuts 🙂
Although u don’t have to do a lot of google, it is good for me to place the links to these cards or posters in a place where I can go easily. So, here are the links of key-binding card/posters for all three versions of Visual Studio I’ve used so far:

Don’t waste your time with the menus, use short cuts and be the fastest programmer with MSVS 😀

(I am trying to get used to with these shortcuts, wish me good luck in this)